Ben Wilson

This mentorship focuses on technical material art in a AAA production and all facets surrounding the topic, from detailed material feedback and engine implementation to pipelines and tooling.


Each mentorship is tailored to the individual. We will focus on the topics of your choosing, whether it's improving your workflow, an introduction to the Substance Designer API and Python, or pushing your portfolio to the next level.


We aim to provide you with all the tools a material artist needs to work within the games industry.

⬤ Material Art Workflows and Pipelines ⬤ Substance Designer ⬤ Substance Painter ⬤ Substance API's and Python ⬤

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